Open to 3D Modeling / 3D Art / Game Art roles

PreethamKVR

3D Modeler / 3D Artist

I craft detailed 3D models, game-ready assets, textures and visual designs using industry-standard tools — Maya, Unreal Engine and Substance Painter.

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Stylized hero character 3D model
GT race car 3D model
Wasteland combat buggy 3D model
3D MODELING TEXTURING GAME ART UNREAL ENGINE SUBSTANCE MAYA HARD SURFACE CHARACTERS VEHICLES 3D MODELING TEXTURING GAME ART UNREAL ENGINE SUBSTANCE MAYA HARD SURFACE CHARACTERS VEHICLES 3D MODELING TEXTURING GAME ART UNREAL ENGINE SUBSTANCE MAYA HARD SURFACE CHARACTERS VEHICLES

About

A craftsman of pixels & polygons.

I'm a passionate 3D Modeler and 3D Artist with hands-on experience in 3D modeling, texturing, real-time rendering and digital design.

I spent 1 year teaching at Arena Animation, Nacharam, Hyderabad, training students in creative and technical design concepts — from the fundamentals of form to production-ready workflows.

I've also completed a Generative AI certification, exploring modern AI-powered creative workflows alongside classical 3D craft.

8+
Showcase pieces
1yr
Teaching at Arena
3+
Core toolchains
AI
GenAI certified

Interactive 3D

Spin the models.

Drag to orbit, scroll or pinch to zoom. Each model is rendered in real time with WebGL.

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GT Racer/Vehicle • 6-angle cube
Drag to rotateScroll / pinch to zoom

Choose a model

Showreel

Motion in process.

Selected turntables and process clips from recent work.

Selected Work

Portfolio.

3D Modeling

Character models, props, environment assets and product models.

Texturing

Realistic and stylized texturing using Substance Painter.

Game Assets

Optimized, game-ready assets for Unreal Engine and real-time pipelines.

Digital Design

Posters, visuals and design concepts in Photoshop and Animate CC.

Stylized Hero Character

Stylized Hero Character

Character • Maya

GT Racer — Side Profile

GT Racer — Side Profile

Vehicle • Substance

Wasteland Combat Buggy

Wasteland Combat Buggy

Game Asset • Unreal

Mech Robot Concept

Mech Robot Concept

Character • Hard Surface

GT Racer — Front

GT Racer — Front

Vehicle • Maya

Hero Character — Profile

Hero Character — Profile

Character • Texturing

Buggy — Front Rig

Buggy — Front Rig

Game Asset • Hard Surface

GT Racer — Top Down

GT Racer — Top Down

Vehicle • Render

Skills

Tools of the craft.

3D & Game

Autodesk MayaUnreal EngineSubstance Painter

Design & Animation

Adobe PhotoshopAdobe Animate CC

Additional

Generative AITeaching & TrainingCreative Asset Dev

Experience

Where I've worked.

3D / Design Faculty

1 Year

Arena Animation — Nacharam, Hyderabad

Trained students in design tools, 3D workflows, animation fundamentals and creative production techniques.

Generative AI Certification

Certified in modern AI-powered creative workflows that complement traditional 3D pipelines.

Contact

Let's build worlds.

For collaborations, freelance work, or full-time roles in 3D modeling and game art — I'd love to hear from you.